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Lighting
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Equipment List
Note: This list is being made from memory and old paperwork almost 2 years after the tour, so I'm sure there are errors!
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Item
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1
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Flying Pig Systems' Wholehog II Lighting Console running 5 universes with Remote
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1
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Flying Pig Systems' Wholehog II Overdrive Box
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1
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ETC Express 250 Lighting Console running 1 universe
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4
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48 x 2.4k EDI SCRimmer Road Racks; 12 120V Relay Non-Dims; 36-circuit Pyle and 12-circuit Socpex connectors
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1
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12x Low Voltage Dimmer Rack
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1
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Lightronics 12 x 1k Dimmer Rack
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24
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Tomcat 10' x 30" x 36" Truss, Black
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8
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Tomcat 36" Lighting Outriggers, Black
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12
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Tomcat 10' x 20.5" Box Truss, Black
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40
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High-End Studio Color 575 Moving Light
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40
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High-End Studio Spot 575 Moving Light
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12
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High End XSpot Moving Light
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304
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ETC Source 4 PAR
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3
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ETC Source 4 Leko, 50 degree
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12
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8-Way DWE Mole
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8
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Wybron Scroller - 8-Way Size
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226
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PAR 36 (around perimieter of ice, and BS worklights)
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1
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6' Zip Strip Striplight
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16
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Flourescent UV Light
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2
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Lycian 1290 2000W Followspot
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1
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Alumifax Mister System; Pipes around ice perimieter
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4
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DF-50 Hazer
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1
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F-100 Fogger
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1
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4-Sided Stoplight
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3
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Star Curtain
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Lighting Designer: LeRoy Bennett
Wholehog Programmer: Troy Eckermann
Express Programmer: Colin Scuffel
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More Lighting and Rigging Info
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This is a very simple show, compared to normal ice show lighting grids. It's very simple and straightforward, and went together extremely fast (5 hours from start of loadin to out the door sometimes!). The rig for the show consists of four main lighting trusses, each 60' wide, running side to side across the ice floor. On the end of each beam is an outrigger which holds two Studio Colors. Each main lighting truss (in 6 sections of truss) holds 72 Source 4 PARs for ice wash, 4 flourescent UV lights, and 18-20 moving lights. The lighting system totals 92 moving lights.
Running along the center of the truss is the center-spine truss, on which cable is run between trusses. Also hanging from the center-spine is the large landing-gear contraption. The landing gear consisted of a stick of 20" truss with a set of inflatable wheels at the bottom. This contraption lowered down from the lighting grid and inflated as it approched the ice. As it went up, the skaters swung down on a swing bar to the ice.
In the set was quite a bit of lighting. In addition to the 8-Way Moles used to wash the cyc, there were 12 Source 4 PARs used to wash a curtain behind a city-skyline cutout. Two lekos took care of back-lighting the window frame, while another top-lit the vent shaft area. A 6' Zip Strip striplight provided more light in the vent shaft.
In the back of the set for one scene was the "wall o' light." This consisted of a large roadbox which was fitted with four 8-Way Moles which provided a very bright red glow coming from behind the plumes of smoke for the battle scene.
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The Set
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The set for Toy Story 2 was quite basic in looks, but held a huge assortment of scenery to accommodate the many locations in which the show took place. The set was mainly a proscenium-style box about 70' wide and 30' tall, by maybe 15' deep.
Along the back of the set was a 5-section cyc, on sliding panels. For the most part, the panels were all closed, giving the illusion of a full cyc. The panels could open to allow scenic elements on and off the ice. Just upstage of the cycs were a skyline-cutout curtain and a plain-colored curtain. The plain curtain was washed with come pars in a sky color with the skyline-cutout curtain in front.
Downstage of the cycs, and angled on each side were a series of tracks which held different scenic elements, including pendants of all the "Woody's Roundup" characters, 25' tall cutouts of Woody and Jessie, a window, a television, and two storefront doors.
Also hanging in the set were a sign for Al's Toy Barn, lowered by ropes, and a large eye-and-mouth contraption for the video-game version of Zurg, lowered by motor.
Inside the set, on the ice, were Andy's Toy Chest and Andy's Bed. Andy's Toy Chest also doubled as Al's souveneir stand. Andy's Toy Chest was probably 15' wide, 6' deep, and 8' tall, while the bed was the same length and width, but about 15' high.
Even though taken care of by the lighting department, there were some more items which were technically set pieces. In the truss were 3 large roll drops which were painted with the "Woody's Roundup" characters, which came down for the scene's in Al's apartment.
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Props
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Props for Toy Story 2 were numerous. So numerous, in fact, that we had to fly several props during the show backstage just to keep them out of the way. A small listing of the props includes:
- 4 Alien Rocks, each about 5' in diameter and 4' high, carved to look like a martian moonscape almost. Each was moved by two skaters who sit inside and pop out during the opening video-game sequence. The sad thing is, those skaters have to sit in those cramped rocks on the ice for a good 10 minutes before they move!
- Another martian rock, this time looking more like a small staircase. This one has a collapsable floor which allows Buzz Lightyear to disappear in a huge cloud of CO2 smoke after getting shot by Zurg's fireball in the videogame sequence
- Yard Sale items consisting of a hairbrush, an ice-skate, a pepper-shaker, a horn, and a clock. Each of these is large enough that a skater fits inside to be those items
- 16 little car bodies that each skater wears for the traffic scene
- A nearly-lifesized tractor-trailer truck. The trailer is tanker-style and was painted with the Brush-Hour toothpaste logo. When the truck crashes in the traffic scene, a 40' long squirt of inflatable toothpaste shoots out the back
- 2 huge two-story toy shelves containing the beach girl display, with the bottom shelf being real girls!
- A myriad of huge suitcases for the airport scene, each of which was moved by one or two skaters inside
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Audio
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Sound for this ice show was a different system than all the others I have been on. Instead of using the ground-powered system, they used a self-powered system, meaning much less cable had to be run.
The system consisted of 7 large clusters of speakers hung on each side between the lighting beams. This took care of the entire arena except for the seats right next to the ice. For those seats two clusters over the center of the ice were hung. Since each speaker is self-powered, only a power cable and signal cable had to be fed to each cluster. all speakers were Meyer Systems.
All music and vocals are pre-recorded on either digital tape or hard-drives, so the whole show is controlled from a small mixing board, usually just 12-channels. The front of house is set up in two large racks, each two rack spaces wide by about 20 spaces high. In these racks are endless arrays of playback, equalization, delay, and storage equipment.
In order to get the show sounding the same all around the house, the sound department uses a Meyer SIM computer and numerous microphones set up all around the arena. Each microphone can report back to the computer what it hears, and the sound guy can make adjustments accordingly until each mic is reporting the same thing.
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